Does UnitySync use an intermediate DB to keep the match between different directories?Created: 2012-04-20 08:09:59
Modified: 2019-11-06 10:11:57
UnitySync does not keep a full scale database but does store translation and pointer information for each connection. Disk space usage per connection usually falls into the following range:
- 20 Mb for every 10k objects synced by the connection
- Log Files (completely variable depending on log file management
For a complete outline on System Requirements, including Disk Space, refer to the UnitySync Server System Requirements information in our knowledge base.
IMPORTANT NOTE: It’s vital to maintain appropriate disk space on the UnitySync server in order to prevent a low disk space condition that could result in mass deletes on the your Destination.