Using and Custom Mapping to modify data at Sync time

Created: 2012-04-20 08:09:59
Modified: 2017-06-04 19:05:09
Tags: Custom Mapping Perl UnitySync

By default, your UnitySync connection (and default mapping) syncs data to the Destination exactly how it appears on the source. Occasionally, you may have need to massage the data. There is a limited data massage capability in the form of the scripting. This script allows you to define specific replacement definitions.

For UnitySync v2.4 and later you’ll use javascript. Please refer to Javascript section of our knowledge base.

For UnitySync v2.3 and earlier, you will have used perl and If you need to make changes or introduce scripting for the first time, please upgrade to the newest version of UnitySync and proceed with javascript.

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