Using Eval.pl and Custom Mapping to modify data at Sync time2017-06-04 19:05:09
Custom Mapping Perl UnitySync
By default, your UnitySync connection (and default mapping) syncs data to the Destination exactly how it appears on the source. Occasionally, you may have need to massage the data. There is a limited data massage capability in the form of the scripting. This script allows you to define specific replacement definitions.