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UnitySync Modify Attributes functionality (Mod-Attribs)

2021-10-01 14:21:48

When using Sync/Join Modes of Create or Both (Create and Join), you may want to set all attributes on Create, but limit which attributes are changed on future Modifies (Mod-Attribs)

You may utilize Modify Attributes feature on the Destination tab to define which attributes should be modified. Simply list the LDAP attribute names in the field; no spaces, separated by commas.

Note: Default or custom No-Mod-Attribs take precedence over Modify Attribs. (Meaning if an attribute is in BOTH lists, it will NOT be modified).

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